Senior Level Artist Job at CD PROJEKT RED, Boston, MA

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  • CD PROJEKT RED
  • Boston, MA

Job Description



To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our  YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description



CD PROJEKT RED is on the lookout for a Senior Level Artist to join our studio and help bring to life Project Sirius. We’re searching for someone with strong skills in visual storytelling and a passion for creative world-building and how it interacts with game design and playability.

Daily Responsibilities
  • Creating locations that provide the best player experience.
  • Supporting evocative environmental storytelling through detailed and creative set dressing.
  • Collaborating with the Art Director and Art Leads to maintain artistic consistency and the game’s visual vision while building immersive levels and scenes.
  • Working with the tech art team to set up materials and shaders for high-quality visuals.
  • Defining environmental effects for your locations.
  • Collaborating with Level Designers, Quest, and Story teams to create unforgettable locations.
  • Building locations that align with the technical specifications set by the Tech Art team.
  • Adding finishing touches to locations and cutscenes using existing meshes and decals.
  • Maintaining the production pipeline and meeting project deadlines.

Qualifications

  • 5+ years of experience in Level Design or World Building in the game industry.
  • Experience with Unreal Engine 5 or similar game engines.
  • Strong understanding of light, value, composition, color, set dressing, and environmental storytelling.
  • Proven experience in world-building and its interaction with game design and player experience.
  • Excellent problem-solving, communication, time management, and collaboration skills.
  • Open-World Building experience is a plus.
  • US work authorization.

Preferred

  • Strong artistic abilities, whether in traditional or digital media.
  • Modeling experience.
  • Experience in lighting for game environments.
  • Familiarity with the technical requirements of current game consoles, including memory and performance considerations.

Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.

Additional Information



Working mode

This job can be hybrid/in-office from our Boston or fully remote.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

Job Tags

Full time, Casual work, Work at office, Remote work, Flexible hours,

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